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覚醒世界:次元オデッセイ

地球からマルチバースへ。究極の進化を遂げた敵に立ち向かえ。

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Volume One · Part Two — No Trouble At All

Tokyo Tower: The Last Dance

Tokyo Tower · The Shadowless Clocktower

The prisoner at the top of this tower is not a tyrant. She is the one who stopped clocking out, so that no one would ever have to be the last to leave.

The fan beats faster than a fan can beat. Two ribs snap. Under the crack in the porcelain, half a real face shows for the first time: dark under the eyes, swollen from not sleeping.

SHIZUKA
I can't stop. Please don't stop either.

Mitsuki lowers her blade. She does not attack.

SHIZUKA
Don't look. This face is not for anyone to see.

So Mitsuki steps into her dance. Shoulder to shoulder, on her count, one full turn — the only time all night she lets herself be in time with anything.

MITSUKI
This one isn't aimed at you.

The cut passes her ear and severs the accelerating clock spinning between them. Every clock in the city stops on the same mark: the first slot in the OUT column. The earliest you are allowed to go home.

SHIZUKA
I just… wanted to sleep.

The mask breaks along the crack. Her chest rises — her first breath in this tower. Mitsuki catches her, closes the paper fan inch by inch, and fastens the rivet. That small click is the first sound in the tower that leaves an echo.

MITSUKI
Sleep. I'll take the next tower.

The fluorescent lights go out floor by floor. For the first time the steel has a top — and one thin line of orange bleeds along its edge. It isn't a clocktower any more. It is only a building.

Excerpt — World of Awakening, Volume One: The Towers · Part Two. Story in development; not final in-game text.

The Last Dance, shot by shot

Key frames from the shot list, generated with Gemini's Nano Banana image model. Development art, not final.

Shot 3 — pushed back half a step. Her shoes drag two crooked lines across the grid: the only untidy thing in frame.
Shot 3 — pushed back half a step. Her shoes drag two crooked lines across the grid: the only untidy thing in frame.
Shot 7 — the precise dance turns into a frenzy. Two ribs snap off the fan. Her posture finally breaks.
Shot 7 — the precise dance turns into a frenzy. Two ribs snap off the fan. Her posture finally breaks.
Shot 10 — she steps into the other woman's dance, shoulder to shoulder, on her count. One full turn.
Shot 10 — she steps into the other woman's dance, shoulder to shoulder, on her count. One full turn.
Shot 12 — the cut passes her ear and severs the accelerating clock spinning between them.
Shot 12 — the cut passes her ear and severs the accelerating clock spinning between them.
Shot 14 — the mask breaks along the crack. Her chest rises: her first breath in this tower.
Shot 14 — the mask breaks along the crack. Her chest rises: her first breath in this tower.
Shot 19 — the steel has a top at last. She sleeps on the steps, covered with a white sleeve.
Shot 19 — the steel has a top at last. She sleeps on the steps, covered with a white sleeve.

ゲーム原作小説・連載中

覚醒世界・第一巻:塔

同じ夜、五つのランドマークの塔が人ならぬ光に照らされ、どの街の空にも見知らぬ星とひとつの穴が現れた。塔を守っているのは暴君ではない。自分で作った仕組みに閉じこめられた五人の囚人だ。五つの街の五人の普通の人が、それぞれの舞と武で塔に登る――どの勝利も誰かを殺して終わることはなく、塔守を外へ出し、塔をただの建物に戻す。塔をひとつ解くたびに、中に閉じこめられていた船が彼らのものになり、次の塔まで飛べる。けれど、どれほど高く飛んでも、空に見えるあの門にはたどり着けない。

彼らが塔を建てたのは、空に触れるためだ。わたしたちが登るのは、人を外に出すためだ。

目次

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よくある質問

『覚醒世界』とは?

『覚醒世界:次元オデッセイ』は、AllianceInterStellar の実験的なゲームです。地球からマルチバースへ、究極の進化を遂げた敵に立ち向かいます。

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