...

World of Awakening: Dimensional Odyssey

Od Ziemi po multiwersum – zmierz się z ostateczną ewolucją wrogów.

  • SteamWkrótce
  • Epic GamesWkrótce

Volume One · Part Two — No Trouble At All

Tokyo Tower: The Last Dance

Tokyo Tower · The Shadowless Clocktower

The prisoner at the top of this tower is not a tyrant. She is the one who stopped clocking out, so that no one would ever have to be the last to leave.

The fan beats faster than a fan can beat. Two ribs snap. Under the crack in the porcelain, half a real face shows for the first time: dark under the eyes, swollen from not sleeping.

SHIZUKA
I can't stop. Please don't stop either.

Mitsuki lowers her blade. She does not attack.

SHIZUKA
Don't look. This face is not for anyone to see.

So Mitsuki steps into her dance. Shoulder to shoulder, on her count, one full turn — the only time all night she lets herself be in time with anything.

MITSUKI
This one isn't aimed at you.

The cut passes her ear and severs the accelerating clock spinning between them. Every clock in the city stops on the same mark: the first slot in the OUT column. The earliest you are allowed to go home.

SHIZUKA
I just… wanted to sleep.

The mask breaks along the crack. Her chest rises — her first breath in this tower. Mitsuki catches her, closes the paper fan inch by inch, and fastens the rivet. That small click is the first sound in the tower that leaves an echo.

MITSUKI
Sleep. I'll take the next tower.

The fluorescent lights go out floor by floor. For the first time the steel has a top — and one thin line of orange bleeds along its edge. It isn't a clocktower any more. It is only a building.

Excerpt — World of Awakening, Volume One: The Towers · Part Two. Story in development; not final in-game text.

The Last Dance, shot by shot

Key frames from the shot list, generated with Gemini's Nano Banana image model. Development art, not final.

Shot 3 — pushed back half a step. Her shoes drag two crooked lines across the grid: the only untidy thing in frame.
Shot 3 — pushed back half a step. Her shoes drag two crooked lines across the grid: the only untidy thing in frame.
Shot 7 — the precise dance turns into a frenzy. Two ribs snap off the fan. Her posture finally breaks.
Shot 7 — the precise dance turns into a frenzy. Two ribs snap off the fan. Her posture finally breaks.
Shot 10 — she steps into the other woman's dance, shoulder to shoulder, on her count. One full turn.
Shot 10 — she steps into the other woman's dance, shoulder to shoulder, on her count. One full turn.
Shot 12 — the cut passes her ear and severs the accelerating clock spinning between them.
Shot 12 — the cut passes her ear and severs the accelerating clock spinning between them.
Shot 14 — the mask breaks along the crack. Her chest rises: her first breath in this tower.
Shot 14 — the mask breaks along the crack. Her chest rises: her first breath in this tower.
Shot 19 — the steel has a top at last. She sleeps on the steps, covered with a white sleeve.
Shot 19 — the steel has a top at last. She sleeps on the steps, covered with a white sleeve.

The novel behind the game · Being serialised

World of Awakening · Volume One: The Towers

On a single night, five landmark towers are lit by a light that is not human, and over every city a strange planet and an open mouth appear in the sky. The towers are not held by tyrants but by five prisoners trapped in systems they built themselves. Five ordinary people from five cities climb with their own dance and their own martial art, and no victory ends in a death: each one sets a keeper free and turns a tower back into an ordinary building. Every freed tower gives up the ship locked inside it, enough to reach the next tower. However high they fly, the door they can see in the sky stays out of reach.

They built the towers to touch the sky. We climb them to let people out.

Contents

Chapters go up as they are finished, so there are gaps that will be filled in.

Najczęściej zadawane pytania

Czym jest World of Awakening?

World of Awakening: Dimensional Odyssey to eksperymentalna gra od AllianceInterStellar. Od Ziemi po multiwersum mierzysz się z ostateczną ewolucją wrogów.

Gdzie mogę w nią zagrać?

Strony na Steamie i w Epic Games Store pojawią się wkrótce; pobieranie nie jest jeszcze dostępne. Nowości znajdziesz na tej stronie.

Kiedy będzie premiera?

Data premiery nie została jeszcze ogłoszona. Gdy pojawią się nowe informacje, ta strona i strony w sklepach zostaną zaktualizowane.

Gdzie mogę przeczytać historię?

Historię opowiada też powieść World of Awakening · Volume One: The Towers, wydanie powiązane z grą. Możesz ją czytać rozdział po rozdziale na tej stronie.

W jakich językach jest dostępna powieść?

Po chińsku, angielsku, japońsku i koreańsku. Jeśli przeglądasz tę stronę w innym języku, powieść otworzy się po angielsku.

Jak śledzić nowości?

Obserwuj tę stronę i spis rozdziałów powieści. Gdy strony na Steamie i w Epic Games Store zostaną otwarte, ogłoszenia pojawią się również tam.